My twelve-page research paper for English 102. The longest thing I've written to date. It turned out alright, I think, if you can make yourself care about the source material. I could easily write an entire paper just on the Pinkertons, but I'll save that idea for another assignment.
-----
Triumph and Failure: the Dichotomy of Labor in the East and West, 1870-1920
The mechanization of industry in the United States was a necessary step in the country's history. It allowed for us to achieve the economic dominance that has served our country so well, while also allowing us to avoid the overt belligerence that eventually proved to be the downfall of the British Empire. However, it was not without its costs: it exacerbated the already-inflamed labor disputes that had been brewing since the turn of the 19th century. It wasn't until the 1870s, however, that the labor disputes became routinely violent, as “the workers rose to protest violently against what they considered to be their ruthless exploitation by employers” (Dulles 108). For the next fifty years, the country was swept up in a class struggle that affected every worker from coast to coast, from factory worker to logger to coal miner and everyone in between. The 1920s were an era of relative calm, as a series of victories by the employers of the country had demoralized and weakened the unions, and the first great wave of American consumerism temporarily obfuscated the plight of the common laborer (Dulles 232-3). While the labor disputes from 1870 to 1920 in both the East and the West contributed to the eventual adoption of fair labor policies, the disputes in the West were fundamentally less successful than those in the East, due to more government intervention and stronger negative public opinion.
Saturday, December 4, 2010
Wednesday, December 1, 2010
Of Food and Memetics
I helped at an event hosted by EdCC. It was called "A Taste of Sustainability" and focused on raising awareness of green living in general and sustainable food in particular. The work I did consisted of helping with decorations (balloons) and standing at a booth to answer questions about a local organic grocer (PCC), which, for the record, I had never heard of before that day. If this seems strange to you, rest assured you are not alone: it was uncomfortable.
As soon as I was informed of what I was doing, I set to reading all of the literature at my disposal as quickly and thoroughly as possible. This helped; I could now tell people what bulgur was. "Think if rice and couscous got together and had a baby," I prepared to say to anyone who asked (no-one did. Alas.).
As soon as I was informed of what I was doing, I set to reading all of the literature at my disposal as quickly and thoroughly as possible. This helped; I could now tell people what bulgur was. "Think if rice and couscous got together and had a baby," I prepared to say to anyone who asked (no-one did. Alas.).
Monday, October 25, 2010
Of Projects
The Deal:
I have here nine notecards. They are the first of many. On the front, college-ruled side is printed a sentence of some kind. They vary in style, tone and content. On the back is printed my phone number.

I will take these and distribute them, out there. They will be tucked into books and left on seats and thrown away and folded into newspapers and anything else I come up with.
What will happen? Maybe nothing. Maybe something! Maybe everything. We are going to find out.
THE RULES
1) No houses.
2) No businesses we frequent.
3) Be discreet.
4) Don't question.
5) Don't hesitate.
6) Don't look back.
7) Answer the phone.
That's all for now.
I have here nine notecards. They are the first of many. On the front, college-ruled side is printed a sentence of some kind. They vary in style, tone and content. On the back is printed my phone number.
I will take these and distribute them, out there. They will be tucked into books and left on seats and thrown away and folded into newspapers and anything else I come up with.
What will happen? Maybe nothing. Maybe something! Maybe everything. We are going to find out.
THE RULES
1) No houses.
2) No businesses we frequent.
3) Be discreet.
4) Don't question.
5) Don't hesitate.
6) Don't look back.
7) Answer the phone.
That's all for now.
Wednesday, September 15, 2010
Of Metroids and Woe
Metroid: Other M is here, and the short version is, it's pretty fun but the plot is HILARIOUSly bad.
A brief plot recap for the uninitiated: You play Samus Aran, bounty hunter. At this point in the story she has been through six adventures of note (in chronological order, they are Metroid, Metroid II, Metroid Prime through Prime 3, and Super Metroid). She fights space aliens, typically as a contractor for the Galactic Federation, with a special emphasis on Metroids and Space Pirates. Metroids are bulbous, hovering creatures with tooth-ringed suckers that devour the life energy of basically any creature. They are terrifying. Space Pirates are pirates – but in space. Samus has just defeated her nemeses, Mother Brain and the Space Pirates, for the second time (see: Super Metroid) when Other M picks up. The first half hour of the game consists almost entirely of Samus talking to herself, soliloquizing even, about the infant Metroid that saved her delicious, savory bacon at the end of Super Metroid. “The Baby,” she calls it, in a breathy, Bella Swan-esque murmur. Samus' weird, uncomfortable maternal attachment to a lifeforce-devouring space alien monster is, unfortunately, a reoccurring one, unfolding throughout the game. Samus is flying through space to who knows what port when she gets a distress call, codenamed Baby's Cry (I know this because the name is mentioned on at least two occasions, and is just as cringe-inducing both times; the game makes special mention of the fact that this distress call is meant to call attention to itself – like there is any other kind of distress call). Samus flies her maternal self to the source of this call, a secret GF installation called the Bottle Ship, so-called probably because it's shaped like a cricket bat. Turns out she's not the first to get there – her old commanding officer, Adam Malkovich, is already there with a cadre of soldiers, all of whom are completely forgettable except for Sergeant Black-Guy-Who-Looks-Asian. Predictably, he is the comic relief, and while he does try very hard, laughing at him feels sort of dirty since he's such a caricature of what black folk tend to look like, combined with subtly and inexplicably tilted eyes. Imagine a half-asian Al Jolson wearing blackface in a Broadway production of Aliens. Jarring. Malkovich decides that Samus can help the team take care of business and unravel the mystery of the Bottle Ship, so now, one hour into the game, is when the fun actually happens.
A brief plot recap for the uninitiated: You play Samus Aran, bounty hunter. At this point in the story she has been through six adventures of note (in chronological order, they are Metroid, Metroid II, Metroid Prime through Prime 3, and Super Metroid). She fights space aliens, typically as a contractor for the Galactic Federation, with a special emphasis on Metroids and Space Pirates. Metroids are bulbous, hovering creatures with tooth-ringed suckers that devour the life energy of basically any creature. They are terrifying. Space Pirates are pirates – but in space. Samus has just defeated her nemeses, Mother Brain and the Space Pirates, for the second time (see: Super Metroid) when Other M picks up. The first half hour of the game consists almost entirely of Samus talking to herself, soliloquizing even, about the infant Metroid that saved her delicious, savory bacon at the end of Super Metroid. “The Baby,” she calls it, in a breathy, Bella Swan-esque murmur. Samus' weird, uncomfortable maternal attachment to a lifeforce-devouring space alien monster is, unfortunately, a reoccurring one, unfolding throughout the game. Samus is flying through space to who knows what port when she gets a distress call, codenamed Baby's Cry (I know this because the name is mentioned on at least two occasions, and is just as cringe-inducing both times; the game makes special mention of the fact that this distress call is meant to call attention to itself – like there is any other kind of distress call). Samus flies her maternal self to the source of this call, a secret GF installation called the Bottle Ship, so-called probably because it's shaped like a cricket bat. Turns out she's not the first to get there – her old commanding officer, Adam Malkovich, is already there with a cadre of soldiers, all of whom are completely forgettable except for Sergeant Black-Guy-Who-Looks-Asian. Predictably, he is the comic relief, and while he does try very hard, laughing at him feels sort of dirty since he's such a caricature of what black folk tend to look like, combined with subtly and inexplicably tilted eyes. Imagine a half-asian Al Jolson wearing blackface in a Broadway production of Aliens. Jarring. Malkovich decides that Samus can help the team take care of business and unravel the mystery of the Bottle Ship, so now, one hour into the game, is when the fun actually happens.
Friday, August 6, 2010
Context
New story for school. Inspiration: Some people I overheard in a Denny's. I stupidly put it off until about two hours before it is due so it is far from my best work but ehhhh.
-----
Context
She had heard about her grandfather's illness a week earlier. Her mother had called, thrown it in at the end of her weekly conversational attack. Tracy endured the call while she painted her nails a light pink. “Oh, by the way, your father's father is dying.”
-----
Context
She had heard about her grandfather's illness a week earlier. Her mother had called, thrown it in at the end of her weekly conversational attack. Tracy endured the call while she painted her nails a light pink. “Oh, by the way, your father's father is dying.”
Thursday, July 22, 2010
Of Sadness
Wrote a story for school. It's based on an actual person I once met, an artist by the name of Brom.
-----
The Sacrifice
I walked into the convention center. I was there to meet a few artists and show my portfolio around. Really, the comic book industry is like any other art industry. You don't have to be good, you just have to be persistent. You only need to want it enough. I walked around the hall, checked the competition and potential collaborators, eyeing the merchandise like it might bite me. As I wandered, I saw the booth of an artist I'd heard of but hadn't known was attending. Huge prints of his baroque, Lovecraftian art hovered over him as he sat staring off into space. I got the impression that he wasn't fully aware of where he was. Nobody waited to see him. I made a mental note to come back after I'd hit all the booths on my list.
Toward the end of the day I came back to his booth. He was in more or less the same position, still staring off into nowhere, still fan-free. I walked up and stood in front of him, waited for him to acknowledge me. He didn't. I cleared my throat. Still nothing.
“Excuse me.” He started a bit, surprised, like he hadn't been expecting anyone to talk to him.
“Oh. Yes. Hello!” He smiled, tentatively. I noticed that it never touched his eyes.
“Could I get a copy of your new book?”
“Oh. Oh! Sure. Yes! Twenty dollars.” I handed him two ten dollar bills, the last of the money I'd allowed myself to spend on swag. He set a copy of his book, The Jack, on the table in front of him.
“Who should I make it out to?”
“Jay.”
“Like this?” He uncapped a black marker and wrote J-A-Y on the piece of butcher paper which covered the table.
“Yeah, that's right,” I confirmed.
“Are you from around here, or are you just in town for the convention?” I asked, as he scribbled something inscrutable on the title page of the book. He sighed softly, marker frozen, and offered a too-long pause before replying, “No. No, I don't live around here.” He looked at me then, and I noticed a deep and profound sadness in his eyes. He still had a weak smile, hanging precariously, ready to fall off at any moment, but now I saw it for what it was: the sign he gave me to let me know that this was not my fault. I knew it as certainly as if he had whispered it in my ear, at length, a steady murmur of forthright apology, endlessly heartbroken and precise. I thought that if I lived his life for one moment, I'd be crushed under whatever burden had turned down his eyes and made his face so gaunt.
“I live up North,” he said to me, closing the book and handing it to me. “Is that your portfolio?” he asked.
“Oh. Yeah,” I stammered, still reeling.
“Can I take a look?”
“Sure.” I unslung the black nylon portfolio from my shoulder and handed it to him. He opened it and starting paging through my drawings. He was in his element, focused, looking at everything critically but rarely lingering on any one drawing. He stopped at one unfinished piece toward the back, something I had only included as an afterthought. I'd given up on it because I couldn't get it to work, had been too frustrated by it.
“That one-”
“It's the only one here you cared about. Finish it,” he interrupted.
“You think...?” I asked. He nodded, already disconnecting.
“Oh. Well. It was nice meeting you. Thanks for signing this,” I replied, reeling. He nods, and waves his hand.
“You too. You're welcome,” he says.
I collected my portfolio and walked away from the table, lost in thought, book in hand. Eventually, I remembered to read his inscription:
Jay,
Thank you.
Some days are easier than others.
-----
That's all for now.
-----
The Sacrifice
I walked into the convention center. I was there to meet a few artists and show my portfolio around. Really, the comic book industry is like any other art industry. You don't have to be good, you just have to be persistent. You only need to want it enough. I walked around the hall, checked the competition and potential collaborators, eyeing the merchandise like it might bite me. As I wandered, I saw the booth of an artist I'd heard of but hadn't known was attending. Huge prints of his baroque, Lovecraftian art hovered over him as he sat staring off into space. I got the impression that he wasn't fully aware of where he was. Nobody waited to see him. I made a mental note to come back after I'd hit all the booths on my list.
Toward the end of the day I came back to his booth. He was in more or less the same position, still staring off into nowhere, still fan-free. I walked up and stood in front of him, waited for him to acknowledge me. He didn't. I cleared my throat. Still nothing.
“Excuse me.” He started a bit, surprised, like he hadn't been expecting anyone to talk to him.
“Oh. Yes. Hello!” He smiled, tentatively. I noticed that it never touched his eyes.
“Could I get a copy of your new book?”
“Oh. Oh! Sure. Yes! Twenty dollars.” I handed him two ten dollar bills, the last of the money I'd allowed myself to spend on swag. He set a copy of his book, The Jack, on the table in front of him.
“Who should I make it out to?”
“Jay.”
“Like this?” He uncapped a black marker and wrote J-A-Y on the piece of butcher paper which covered the table.
“Yeah, that's right,” I confirmed.
“Are you from around here, or are you just in town for the convention?” I asked, as he scribbled something inscrutable on the title page of the book. He sighed softly, marker frozen, and offered a too-long pause before replying, “No. No, I don't live around here.” He looked at me then, and I noticed a deep and profound sadness in his eyes. He still had a weak smile, hanging precariously, ready to fall off at any moment, but now I saw it for what it was: the sign he gave me to let me know that this was not my fault. I knew it as certainly as if he had whispered it in my ear, at length, a steady murmur of forthright apology, endlessly heartbroken and precise. I thought that if I lived his life for one moment, I'd be crushed under whatever burden had turned down his eyes and made his face so gaunt.
“I live up North,” he said to me, closing the book and handing it to me. “Is that your portfolio?” he asked.
“Oh. Yeah,” I stammered, still reeling.
“Can I take a look?”
“Sure.” I unslung the black nylon portfolio from my shoulder and handed it to him. He opened it and starting paging through my drawings. He was in his element, focused, looking at everything critically but rarely lingering on any one drawing. He stopped at one unfinished piece toward the back, something I had only included as an afterthought. I'd given up on it because I couldn't get it to work, had been too frustrated by it.
“That one-”
“It's the only one here you cared about. Finish it,” he interrupted.
“You think...?” I asked. He nodded, already disconnecting.
“Oh. Well. It was nice meeting you. Thanks for signing this,” I replied, reeling. He nods, and waves his hand.
“You too. You're welcome,” he says.
I collected my portfolio and walked away from the table, lost in thought, book in hand. Eventually, I remembered to read his inscription:
Jay,
Thank you.
Some days are easier than others.
-----
That's all for now.
Saturday, July 3, 2010
Of Negativity
Rarely, people have asked me why I'm so negative. I can't explain that, not completely, because from my perspective it seems like such a fundamental character trait. I can give one (probably insufficient) explanation, though.
A lot of pop culture is bad. I point this out, partially because doing so is fun, but also because I like to be helpful. I'm a cultural tank, breathing deep the greasy exhaust of our social art engine so that you don't have to. Later, I can refine these fumes and perhaps expel them as something incrementally better, or at least less odious. So, "You shouldn't read Twilight," I say to you, "because it is worse than child abuse, and reading it will give you ultracancer."
This way, when I recommend something, you know that I'm not faffing about: this is a thing that will enrich you. "Yes, The Sandman is incredible. When you are done reading it, your life will have changed for the better - you will see the subtle things in our world that belie beautiful magic."
"After playing Planescape: Torment, you will be able to punch people through the moon, into the sun, but will have hands that are as soft and supple as a newborn piglet."
And so on.
So, let me tell you: Sloane Crosley's new book, How Did You Get This Number, is really quite good, despite the conspicuous absence of a question mark. Her essays are funny, and nostalgic, and then they culminate in moments of aching beauty. Then you're at the end and you realize that for all its mundanity and monotony, life is worth living. She is a treasure.
Moving on.
A sneak peek at something new - my first attempt at a longer form piece in quite some time. We'll see how it goes. No title as of yet, though I called the version I put on Ficly, "I Will Force You to Know". We'll call that a working title.
-----
The first thing I remember is the way it smells – so bad that it had lost its connection to any thing and had instead come to represent an idea, like hatred, or welfare. Maybe it had started off as rotten garbage combined with stale cigarettes and rancid diapers, then it was left to stew in some irrelevant crack of life in one those American cities we prefer to forget about.
Since then, I've discovered that every day is just another opportunity to experience the very worst that humanity has to offer. Any second you're awake is a second where you might take an unfortunate step and see some geriatric coprophiliac eating his lunch and polishing his knob with twenty-grit sandpaper he found in a dumpster next to the literal clown from whom he bought figurative magic. You might wonder why, but in doing so, you've already failed by assuming that the answer might make any sense to anyone who doesn't spend the bulk of their time eating shit, or that there is even an answer at all.
It's too close to the edge, here; too easy to look down and lose your mind.
-----
That's all for now.
A lot of pop culture is bad. I point this out, partially because doing so is fun, but also because I like to be helpful. I'm a cultural tank, breathing deep the greasy exhaust of our social art engine so that you don't have to. Later, I can refine these fumes and perhaps expel them as something incrementally better, or at least less odious. So, "You shouldn't read Twilight," I say to you, "because it is worse than child abuse, and reading it will give you ultracancer."
This way, when I recommend something, you know that I'm not faffing about: this is a thing that will enrich you. "Yes, The Sandman is incredible. When you are done reading it, your life will have changed for the better - you will see the subtle things in our world that belie beautiful magic."
"After playing Planescape: Torment, you will be able to punch people through the moon, into the sun, but will have hands that are as soft and supple as a newborn piglet."
And so on.
So, let me tell you: Sloane Crosley's new book, How Did You Get This Number, is really quite good, despite the conspicuous absence of a question mark. Her essays are funny, and nostalgic, and then they culminate in moments of aching beauty. Then you're at the end and you realize that for all its mundanity and monotony, life is worth living. She is a treasure.
Moving on.
A sneak peek at something new - my first attempt at a longer form piece in quite some time. We'll see how it goes. No title as of yet, though I called the version I put on Ficly, "I Will Force You to Know". We'll call that a working title.
-----
The first thing I remember is the way it smells – so bad that it had lost its connection to any thing and had instead come to represent an idea, like hatred, or welfare. Maybe it had started off as rotten garbage combined with stale cigarettes and rancid diapers, then it was left to stew in some irrelevant crack of life in one those American cities we prefer to forget about.
Since then, I've discovered that every day is just another opportunity to experience the very worst that humanity has to offer. Any second you're awake is a second where you might take an unfortunate step and see some geriatric coprophiliac eating his lunch and polishing his knob with twenty-grit sandpaper he found in a dumpster next to the literal clown from whom he bought figurative magic. You might wonder why, but in doing so, you've already failed by assuming that the answer might make any sense to anyone who doesn't spend the bulk of their time eating shit, or that there is even an answer at all.
It's too close to the edge, here; too easy to look down and lose your mind.
-----
That's all for now.
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